Sword Art Online RPG
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 ~Sword Art Online Universe~

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Hirru
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Join date : 2012-10-18
Age : 26
Location : Between a rock and a hard place

PostSubject: Re: ~Sword Art Online Universe~   Fri Mar 08, 2013 10:09 am

Sword Art Online Universe is currently looking for Beta Testers.

Be the first to walk the streets of a new site.
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Lawliet
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PostSubject: Re: ~Sword Art Online Universe~   Wed Feb 13, 2013 1:13 am

Now Developing our New site Smile

saouniverse.forumjap.com

^_^

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Last edited by Lawliet on Tue Feb 19, 2013 6:04 am; edited 1 time in total (Reason for editing : saouniverse.forumjap.com)
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Hirru
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Age : 26
Location : Between a rock and a hard place

PostSubject: Re: ~Sword Art Online Universe~   Sun Feb 10, 2013 11:30 am

Thank you for all the suggestions.

I've been thinking on just bringing the two together actually.

Here is how it will go:

Points are the name of the game here. Your points are your exp/skill points/money.
You gain points for posts and topics. Not only that, but the number of words in your post will count towards your points, as well. We'll need to get a word counter in, if we decide to go with it. This allows for freestyle players to go about their own style.

The RPG factor is the same except now, you're points per post are forfeit for your points gained through battles and events. Points per word may or may not still come into play.

How you will differentiate between which style is which, is simple: put [RPG] in your topic!

Okay, maybe a little too simple, but this is just in Alpha right now. Soon I'll have you guys come in as the first Beta Testers. See what needs to be fixed, changed, or anything to be added.

Also thank you Lawliet for the offer to help. If you have any tips and tricks that you would wish to share then my email is in my profile. (The pm system here won't work unless your an intermediate player)
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omega_black
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Join date : 2012-12-13
Location : Aincrad

PostSubject: Re: ~Sword Art Online Universe~   Fri Feb 08, 2013 4:48 am

here is my suggestion on the character creation for SAO:

(unique skills like Dual Wielding is going to be disabled)

Character Name:
Gender:
Weapon of choice(pick one): one handed sword w/ shield or w/o shield. two handed sword. katana. Rapier. mace. bow and arrow. dagger.

All will start at level 1 in the Town of Beginnings. the leveling system will be based on the number of posts. it's up to you on how many posts should be made to level up.

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silverflash00
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Age : 21

PostSubject: Re: ~Sword Art Online Universe~   Thu Feb 07, 2013 10:39 am

Well Im not the best person to talk about how RPGs work, but I think it needs to be easy for people to understand it but the level system (sorry for bad spelling) might be good that way you keep from god modeing if that is how you say it.

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Lawliet
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PostSubject: Re: ~Sword Art Online Universe~   Tue Feb 05, 2013 5:00 am

I'm still waiting for Hirru or any Admin here

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Lawliet
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PostSubject: Re: ~Sword Art Online Universe~   Sat Feb 02, 2013 3:21 am

i want to help SAO Universe im a Experience Forum Admin and i know forumotion well. I know all the techniques and tricks ^_^ im a Fan of SAO too and i want to help to SAO Universe RPG ^_^

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Vexxum
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PostSubject: Re: ~Sword Art Online Universe~   Fri Feb 01, 2013 2:12 pm

I dont care soa seem most likely tho


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omega_black
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PostSubject: Re: ~Sword Art Online Universe~   Fri Feb 01, 2013 10:42 am

yo Vexxum. In that new site. will we stay on SAO or move on to ALO, GGO or Underworld?

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omega_black
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PostSubject: Re: ~Sword Art Online Universe~   Fri Feb 01, 2013 10:40 am

I agree with Vexxum. Put a leveling process. stats and item shops and crafting.

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Vexxum
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PostSubject: Re: ~Sword Art Online Universe~   Thu Jan 31, 2013 8:23 pm

I agree with zero to a point people should have freedom but your right too they will just make an op character. Level based rp games are confusing to new people, but with creative freedom easy in a sense.

Maybe you could have some stats just like level and hp but not to many to the point it confusing. But i dont know just throwing a limb out there.... Good luck Hirru and the other people working on the site we hope it will be running soon

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Hirru
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PostSubject: ~Sword Art Online Universe~   Tue Jan 29, 2013 11:22 am

Hello, I am Mod Hirru, and because of recent events, our site will be considered dead.

We are moving on to a new site, Sword Art Online Universe.

As you can see form the look of the site, it's not done yet. Due to RL complications, both myself and Zero are busy most of the time. I have enlisted some help from friends, but without ideas, we can't do a thing.

Zero and myself are quite conflicted on one thing about the site,

"What type/style of role-playing will our new site be?"

She wants it exactly how it is here. Free range on characters, role-play is pure text based with just the imagination of the player to guide them. I find this method very good, but I can easily see characters turning OP in a short time. That is, of course, my own opinion.

I want it to be slightly stats based. Characters are built from the ground up to become powerful. Also each game has it's own set of rules. I'll explain more below. A dice system would be in place to make battling a little more adventurist. This would make PvE, and PvP even more challenging, and practical. The downsides, however, are that it is quite hard to implement everything cohesively; and, it is harder to teach every new member how to use system.

Currently, I've been thinking of the following:

The site is broken up into three areas: SAO, ALO, and GGO (I'm working on Underworld's section, as well)

Sword Art Online - Each player enters the first floor at level 1. They must work their way up to the 100th floor, without dying. Of course, it would suck to kill off your character, and have to create a new one. I'll probably have a system down for that. Each floor is locked until the boss of the floor previous is cleared. The player can choose whether to level their STR or AGI, and can train in any of the sword skills known. Unique Skills will be a gift to those that can "Prove Their Worth" to Cardinal. I have the stats, HP, Exp, Skills, and Skill leveling planned out.

ALFheim Online - Think Risk, but with 9 territories, the world tree to be conquered, and plenty of dungeons to explore. Pretty much a shmorgishborg of styles all clashing into one. Stats are still in play, but levels no longer apply. Skills are the name of the game as you raise your magic, stats, and strategies to combat the ever encroaching enemy races. Of course, you can plan out alliances, and band together to climb the impossible tree. There is also the option to clear the dungeons that litter the lands. Especially Jotenheimr and New Aincrad.

Gun Gale Online - PVP at its finest. Fight against each other or farm the monsters in the ruins. Just be careful of the other players out there. The tournament, Bullet of Bullets is also held here. Get a chance to win big, and become the single most strongest player out there. (I'm still working on more ideas for this though)

Underworld - (No clue)

I want to get everyone's suggestions, ideas, opinions, etc. before I go on with this. I will listen to all of them, and decide what to do from there.

Thank you for helping out your SAO brethern, and sorry for the loss of this site.

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